

Fixed an issue where one of the vents did not properly activate in Stone Spires.Fixed a streaming issue that causes some streaming scenarios to end on a black screen.( PS5 only) Fixed an HDR value mismatch that would cause HDR setups to display incorrectly for PS5 users.(PC only) Updated data handling when toggling raytracing, improving non-raytraced performance.(PC only) Performance improvements for some VFX.(PC only) Updated streaming budgets that will help alleviate traversal hitching.

(PC only) Updated occlusion behavior for raytracing, reducing idle time stalls.Here are the fixes you can expect with this patch:

Keep an eye for the latest updates via the Twitter account.

Happy Wars made its debut on Xbox 360 followed soon after by Xbox One and most recently for Windows 10. World Alliance Goals and Rewards tiers are as follows: All participating players can and will win big rewards with each set goal achieved. Every boss defeated during this event counts towards a worldwide total. Four years in the making, World Alliance Mode is sure to entrance the existing Happy Wars player community while introducing new players to the chaotically fun and frenetically paced and wacky world of the Happy Universe.Īs a community-wide meta event, the Happy Wars World Alliance will require that Xbox One, Xbox 360 and Windows 10 players from around the world band together to tackle the game’s biggest challenge ever. For two weeks, from May 25 through June 7, Toylogic’s exciting new game mode will allow “Happy Warriors” to engage in intense 15-person team matches culminating with massive Boss battles for a chance to win big prizes. TOKYO – – Toylogic Inc., a prominent game developer based in Tokyo, has today announced the commencement of its biggest initiative yet – the World Alliance Mode for the studio’s popular online action-battle game, Happy Wars. Toylogic Declares The Opening of World Alliance Mode Where Every Player Wins Big
